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The movement for this game reminds me of Photo Dojo's 2 player mode, janky but still workable and in this case the jank honestly makes it more fun. It also reminds me of Totally Accurate Battle Simulator because of the feeling that the characters are kind of being dragged around. Excellent job =]

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We hadn't heard of Photo Dojo, but it looks like a blast! We're definitely a big fan of goofy local multiplayer. And that feeling of being dragged around was the main thing we were going for to really drive home the idea that you're playing the weapons, not just someone holding the weapons, so we're happy that came across. Glad you enjoyed!

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I wish you and your studio the best of luck, I'm sure you'll make some awesome games!