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The concept of this game is super cool! I love the strategy and risk/reward of discarding valuable cards for faster score gain. The art is really well done, too.

The tutorial got a bit long winded, and the text even clipped outside of the box, but the gameplay concepts were explained well enough (and were intuitive enough once I started) that it wasn’t a huge deal.

The visual novel stuff wasn’t really my jam, but it is really impressive that you fit in a full story on top the gameplay and so many enemy designs, given the limited time!

Thanks for all the feedback! I think this is one of my better jam submissions. Concerning the writing, I agree the tutorial is long-winded. If I had more time to write, making the tutorial more concise is one of the things I'd probably try to do. But then again, the verbose writing kind of fits with the cringe vibe I was going for. I totally get if the visual novel aspects aren't your thing. I had a feeling some people would want to skip over it, so I added a skip button for the cutscenes in the bottom corner. I probably should've called more attention to it though