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(+1)

I really like the concept, and switching between top-down and 3rd person views is cool. Teaching the mechanics more gradually would be helpful. In the first 2 levels the player only needs to shoot directly at the target, or at the recast target. Bu then in the 3rd level the difficulty increases a lot. I like the tight visual look, but I would try to highlight the targets more, and really differentiate what you are aiming for, and what kills you. Overall great job!

(+1)

Thanks for the feedback! I went in and added 3 more levels to the start so now maybe the learning curve is easier. I also tweaked the shadows a bit so stuff should be easier to say but still the export is a bit too bright and dark sometimes. :)