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[Day 5 - Saturday]

Big push that I'm still continuing!  For now, all our levels are mapped out, with only the last level needing props!  Drew more art for the game, and asked a friend to help me a little with enemy coding!  I made a start screen, picked out background music, and linked everything together!  The last major things are an opening cutscene and ending cutscene, a dialogue system (or alternative if time runs short),  and some tweaks to the enemy AI.  The extra stuff I'd like to do is all visual enhancements and sound work.


Sunday for me is going to be spent at a Plum Festival, so I'm gunning to make a strong final push and leave the early morning hours for final checks before submission.