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(+2)

Glad you liked it. Yeah first idea was to pause the game behind, but it turned out more work than I thought so just left it like this. The trash is always the same so you kinda start to remember the pattern and can dodge even with her ass in the way. Might update the pause in, but I kinda like it this way too.

Yeah that’s the last one, was gonna make them repeat on random after the last one but ran out of time.

Had an equipment system and multiple levels and all kind of grand ideas, but new tools just took way too much time to learn for all of that. Gallery sounds good. Might give this an update with all the great feedback I’m getting.

Thanks for the reply. I didn't even notice the trash was always the same. What other stuff were you considering doing if you were to make an update?

Well I got the bugs splashed on the current in dev version. The next update will probably be just be the bug fixes and small tweaks. But I’m planning a light management style gameplay with multiple dodging stages. Just learned how to make menus and stuff in the current engine. Also planned to animate her a bit, but didn’t have time. So maybe that too in the future, if it looks good. Ah and sound of course, but kinda wanna get the gameplay together first.

Awesome! I look forward to it!