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Hey Summer,   it is early days of the development and supporting other hardware would take away from my time on building the core game.  I have designed it in a way so it should be easy to port over to other headsets when I am ready.  I chose the Oculus Quest to start with because it is my favorite headset, and if it runs on the Quest it should run on PC VR pretty easy too.

If there is enough demand/ questions about this, I might upload some unofficially-supported PCVR build so people can test it on other headsets. But I don't want to put the time into testing on every headset yet.

Also, I don't build for anything less than 3 points of tack on principle, so I don't think I will ever officially support Oculus Go XD, but I assume youre not asking about that.

Which headset would you like to see it on?