Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I had to use two meat buns to survive against Hideki on Abstract Nonsense difficulty. This is really taking me back to Laetitia’s Hellish Yard mode where even nameless mooks were a threat. Hopefully a dedicated healer joins me soon

The smartphone is a good modern way to keep track of information, but mapping it to Z is bad for players who are used to using that key for confirmation. Is there a way for players to set their keys?

(1 edit)

Oh dear, people are actually playing on abstract nonsense, the difficulty I added because people said my first game's "hellish yard" was too easy X3

And I'm afraid not, unless  Z was the only key I could map it to that wouldn't cause trouble, If I mapped it to Space or Enter it broke gamepad compatibility. It also didn't allow me to map it to keys that didn't already exist. I may have to find a dedicated coder for this one.

-Edit Turns out that I long replaced the plugin that didn't have this flexibility. I can actually fix this! I guess "S" would be just as good a button for a "smartphone" as any.

(2 edits)

Thanks for the fix.

For the second battle, I have a feeling the story is supposed to progress no matter who wins, but I won on my first try.

The third battle is indeed an optional victory battle. Even with the cookie, which can be used before a fight, I feel like the enemy's damage wasn't reduced that much and it took me several attempts to win. It's possible on the hardest difficulty with regen effects and Rin's speed buff. Sadly, Rin didn't confiscate the boss's weapon for her own use.


Edit: I beat the demo and did as many events for the party members as I could. Hopefully, this doesn't lead to a yandere ending if I try the same thing in the full release.

Wahaha, The yandere ending is something I only did for my first game, doing it twice would be a little much~! Glad you could finish it even on the hardest difficulty, tuning that one was a true headache~