Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ahahah, to be honest i think 5 seconds of pause between from one try to another may help the player to be more "efficient" and not make mistakes because of adrenaline and desire to finish the level...

But not everybody is like that, right? Your observation is right and i should allow fast-paced players to restart the level ASAP.

Thanks for this observation, i will keep it in mind in my next games :)