Hi, I just confirmed this is a bug and a fix will be in beta 23.
start_at = my_location
game_settings {
rewind_enabled = true
rollback_enabled = true
imply_header_from_location_id = true
}
themes {
my_theme : theme {
extends = two
}
my_theme_2 : theme {
extends = my_theme
theme_settings {
layout = H D X O
}
colors {
paper = 1
}
}
}
locations {
my_location : location "TYPE ENDGAME" ;
}
on_command {
: match "endgame _" {
: set_theme "my_theme_2" ;
: print "You die!" ;
: lose_game;
}
}