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I replay the game again because it brings me nostalgia. I did answer the questions on DeviantArt but that was 3 years ago. I guess let's freshen up a bit and have bigger wall of text!

    1. Which guy did you like the most and why?

It's between Mitra and Reksa. But my pick is Reksa and with Mitra, very close behind. If he's real, I would choose Mitra, he's a husband material. But in the game, I really love Reksa and his route so much. His route shows how the Komodos lives and more about them. In Rama's route, he warned the MC about the attack and it shows that he cares about her and how her actions affected him. I love him, not just by design-wise but also his personality. His type of character is usually my type in VN games. I like that the MC have to earn his trust to get his ending.

I don't have any issues with Rama at all. I'm neutral on him. His behavior is very PSM-ing though. I like his behavior towards the kids and it's just fun to see. It's kinda sad that in other routes, you can't save him. I wish there were. It felt hurt that to properly save him is to play his route and that's it. 

But overall, the characters, I like them, they have very diverse traits that make them lovable. Mitra with him being a big softie, Reksa being the bad boy, Tsundere-ish personality and Rama being emotionally engaging(and relatablity) and sweet on his own way.

    2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara? 

I don't play a lot of VNs as of right now, I'm very picky, in fact the only game I'm waiting to come out is Cinderella Phenomenon Fan Disk, Magical Paws 2 and of course, your current project, Bermuda Triangle but 13 year old me is thristy for some actions and played anything romantic VN related. What makes me play the game is the title, one VERY specific word. Nusantara. That word pique my interest, it's very Malay sounding word and I never saw any words like that in a game title.

It made me download the game. I'm from Malaysia and it's very rare to see a VN that has Southeast asia, specifically Indonesia culture into it. (I have an Indonesian mother but she doesn't really talk about the tradition and history behind them.) Usually, they would have East Asia and Western culture. Not that it's wrong, it's just the usual. So seeing something SO different is interesting and make me excited. The only games that I know that was released in Malaysia are Sara is Missing and The Simulacra.

    3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc.

The best elements are the characters both in design department and personalities. They are so lovable! Asih, Yuda, the triplets, Granny Sukma, and the bachelors are great! The story is also interesting and engaging! 

As for the cons, at the time when you released the game, some of the CG art pieces are iffy. Like Tamara seeing Rama(?) getting shot by arrows that wasn't a good piece not gonna lie but the majority of it are fine, same goes for the background, the Herb forest, it doesn't feel the same as other locations, that's that. But seeing the Bermuda Triangle sneak peak, you definitely improved from those!

    4. Do you have any other questions, comments or constructive criticism? 

I don't have a question for the game, I feel like I understand them but maybe a little criticism on the story. There is a text cut scene where Rama said something along the lines of "it's her fault, why does she needs to involve herself in my personal business" It doesn't sit quite right on Mitra and Reksa's route but on his route it would make sense. Because the MC is literally involve with his personal business but the MC isn't up and involve herself in his personal business when she is on other routes, especially Reksa. I don't think there is one time where she goes to check on Rama, at least not on my playthrough.

I feel like it wasn't needed when the player isn't paying attention to him. That sounds so mean but you know what I mean. Another thing is that the endings, the good ones, feel so short. I don't know if they are shorter than the bad endings but they feel short.


I think that's all...? I just can't wait for Bermuda Triangle, aahh! I'm gonna snatch them up once they are on Steam! I want to see the antagonist and know more about the bachelors. Speaking of antagonist, I see that some people want this game to have Purba route, which I'm not gonna lie, I lowkey kinda want that too.

My reaction when Bermuda Triangle comes out

Hi, Mishira!
And wow, it's been a while since I received such a passionate and detailed review QuQ thank you very much!

1. Here, I'm very happy to say that you've caught the essence of every bachelor ^.^- thank you for giving all three of them a chance and congratulations on finishing the game! 

I agree, Rama's route is the most complicated of all three and it tested your endurance and patience. You either love him, hate him, or sad... but that's what I wanted to convey. In life, sometimes, you can't save everyone. Rama's psychology won't allow it. He's at the end of his wits and sadly, you won't be able to save him if you don't give him all of your attention :')

Reksa's route might be the one that have most changes though. When I programmed in his script, his lines often changes, especially when he fight. I didn't expect it to be so popular o.o; but yeah, it almost as if he had his own mind so I'm glad to see him well loved ^.^

And yup! I agree. If there's someone like Mitra in real world, I'll choose him in a heart beat lol. He's such a sweetheart and well-rounded in every aspect... *cough* >///<

2. I can recommend you some VNs to play if you want to? OuO
One of them is a korean visual novel called Dandelion: Wishes brought to you, it has full voice acting and fluffy but deep stories! Another one is my all time favourite; The House in Fata Morgana. If you want to have an idea how long Bermuda will be, play it x'D its semi-realism style is unique, but again, it grows on you! I love their music and each and every sentence is written with so much care, it seeps into your heart.

And yes, we don't have many Asian game titles out there, right? For me, I think it's fun to show that we have many interesting cultures and in Bermuda, I'll also show some of our most interesting/daring food~ *hint*hint 

Overall, I'm so happy that our culture is well received ^///^

3. Once again, I agree! I still have some difficulty maintaining CG quality control Q_Q even in Bermuda, you'll notice some CGs are better than the other... I hope it won't affect your immersion too much ><; I'm working on improving and polishing them!

However, I'm still glad to hear you like the characters ^///^ They're like my children~

4. Aaah, yes, I know what you mean O-O; some scenes will look strange when you're on other bachelor's routes and yup, I learned from my mistakes! ><; It's a bit too late to fix them now though, so... m(_ _)m *bows I hope you'll excuse me, but currently, my stance is to keep Winged Ones as it is--to remind me where I started and to improve from there.

As for how the good endings feels shorter than bad endings... you might be right? o.o; 
Personally, I don't like to read/write bad endings, but once I get into them, it's hard to stop x_x; Rama's bad end is one of my personal fave though. It turned out better than I expected, but thanks for the heads up! I'll make sure Bermuda's good ends will have some extra 'oof' to it! >:D

As for Purba... lol, I didn't have any plan to make a route for him before, but now, I can see why we want the antagonist's route x'D 

It's not easy to write them tho! Especially the early scenes, but I'll work hard on Bermuda and hopefully, it'll turn out alright for my first antagonist route ><

Lastly but not least, thanks again for dropping by and giving me your support, Mishira ^.^-
I hope to see you around!
xoxo,

SweetChiel

Thank you for the recommendations! I will probably buy them when they are on sale, a bit expensive for my usual budget for games. But when they are, I probably buy Dandelion: Wishes brought to you first since it is made by Cheritz, the same developer that made Mystic Messenger. I enjoy playing that game. Couldn't finish all of the route because it's very time sensitive and I can't help but wanted to get all of the days chatroom to 100%  but I very much enjoy YooSung and Zen's routes.

The House In Fata Morgana seems interesting. I don't know if I will buy it. Usually I went for really cute and romantic VN, very rarely stepping out of that cute genre. So, the game will be a first for me. Thank you again for the recommendations!

No problem at all! You played Nystic Messenger too? Man, it messed up my sleeping schedule but it's awesome x'D I really like their idea of making it look like we're chatting on phone! Their characters are all interesting too ~ especially Zen and 707.

Take a look at this video, I hope it brings you a smile and joy for the day x'D

And yep, when I first saw House in Fata Morgana, I never thought I'll like it as much as I do now ><

Yep! Sadly I couldn't play the rest because it kinda stop sending me chat room notifications. So I ended up missing a lot of them. I was going to go on Jaehee's route when that happened and I was on a vacation in Indonesia and I couldn't spend time on her route, so I postponed it until I get home and realize that happened. That often happens to me when I don't use certain apps for a certain time.

Mystic Messenger is a pretty good game, great story lines, characters and overall stuff. It isn't pay to win. Unlike other games, *cough* *cough* Shall We Date?: recent games *cough* *cough* The only thing you have to pay is DLCs which is optional and if you want to get a 100% on every day, Hourglass cost some money but again optional.

Mystic Messenger is like once in a lifetime type of game, at least on mobile. It's very hard to find Otome games that are free to play and not forcing you to pay to win. I remember calculating how much does it cost for me to win one of the characters route with all premium pictures and outfits on Shall We Date?: game, it was around 80 ringgit. Imagine being an American and pay 80 dollars for ONE character. Their earliest games aren't even that expensive, at most around 20 ringgit and get everything.

Got side tracked there. I'm very passionate when it comes to Otome games on mobile because that's where I play a lot of the Otome games. I watched the video and GOD! It brings so much memories! I watch those type of videos when I was very early on the fandom. It's just amazing to watch.