Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

The Guardian Of Chaos has awoken!

Blue outlined:: The boss, in phase 1.

Green outlined: The boss, in phase 2.

Red outlined: "Tripmines", summoned on both phases.

Yellow outlined: Defence minions, summoned on phase 2. Their blow range is absurd.

Black outlined: Offence minions, summoned on phase 2. They can dissolve you in mere seconds.

White outlined: D.o.E. I don't know why he's here.

AI:

In first phase:

Normal Mode Guardian AI.

In second phase:

Frequently summons minions, while circling the arena.

Tripmines:

Automatically summoned.

Stays still, always spinning and blowing.

They will remain until they are killed.

Defence:

Will stay near G.O.C, acting in a similar way that the Defence minions on Anarchy Mhajtha does.

Offence:

Will charge after the player without stopping, and can destroy the player extremely quickly if not taken care of. Summoned less often than Defence or Tripmine.


Boss will not drop reward until all minions and mines are dead.