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(1 edit)

I love the work you did, I've been there since almost day one following all the changes and played the first demos, I didn't try the last ones though, was afraid it'd take a bit away the big excitements when i'll play the final game. so my comment isn't really saying something relevant haha sorry ! But... I seen people here arguing about achievements, I can live with them in the game but i'd personally prefer without. these kind of games are made for getting lost and being in sort of immersion that when you play, you almost can forget you're irl. achievements can be worthy for many reasons, but please try not pushing too much with them, to not kill the immersion feeling.


really looking forward to the final shot.

keep up the hard work

best

F

Hey, thanks for sticking with me so far. ;)

You don't have to try the new demo if you don't want to, the main reason I update the demo is to have new players get a better experience. (and so I don't get bug reports or comments about already fixed issues)

So yeah, I understand achievement popups and such can be a bit immersion breaking.

So thanks to Boscoe's comment down below I now have plans to add a button for enabling/disabling in-game achievement popups. :)

Thanks for the feedback!

(+1)

haha so simple and obvious! great one.

NOW I WANT MY FINAL GAME! *spoiled child voice mode