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The problem "should" be with the 'Wolfie' file located at EroDungeons\Mods\Furries\Data\Enemymoves

It's unlikely to be the 'furry' file from the Enemies folder but you could look at that too.

Those are the two files that could be problematic. If it's not that then the issue is probably not this mod.

I've been looking at this mod's code for a while trying to create something of my own and never got an issue with it.

As a last resort, you could get a clean install of the game and fill the mod folder back up. Your save is located in %appdata% so it will not be affected. Not ideal as a solution but it could still fix the problem.

(2 edits)

I believe I've figured out the issue. The issue was with me, if anyone. I was using git version control to see what changes were being made between versions because I noticed most of the data was in text, and it interested me greatly to see what you were doing, and I may have tried switching versions via git and apparently something isn't being versioned/replicated correctly when I'd switch versions and it caused the game to see all these issues, whether they were there or not. My apologies for wasting your time. ;-;

Scratch that, something is happening without any interaction from me when I close the game... And I don't understand what it is. Git doesn't pick up any changes to the mod. I'm so confused... For context, I've added a screenshot.

I opted to mark every file as readonly, and that appears to have solved it. For some odd reason, the game is overwriting them incorrectly.