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(+1)

Okay good to know. I'm aware of a number of the rendering quirks you mentioned, and the ones you mentioned in the 64-bit build are there in the windows builds as well. I'll attempt to address a few of them moving forward. I have no idea what causes the 32-bit linux build to have audio issues but I'll look into it.

Where were you able to get outside of the map?

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Right in the beginning room when approaching the robot receptionist. While facing the robot, about a foot away, the rendering seems to freeze and I seem to be able to zoom right past the robot.

As a suggestion (if you haven't already), try using Ogg Vorbis encoding for the music files for Linux, as Vorbis is supported out of the box in most distros.

(+1)

Not sure what's up with that spot, I'll look into it.

I can definitely make the music and audio all .ogg as well, but that one will take a bit of time.

Thanks for the comprehensive feedback! I hope you can still enjoy the experience amidst the weird issues.

Anytime! I enjoyed the experience immensely, weird issues be damned, with the 64-bit build! :)