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(+2)

Yeah it is! I am actually focusing right now on a steam release soonish. so I've been very bad at updating it here. 

(-1)

Since there were no links provided; I will oblige.

Steam: https://store.steampowered.com/app/1191570/Hero_Soul_I_want_to_be_a_Hero/

Blog (last update Nov 2018): https://herosoulgame.blogspot.com/p/about_30.html

I totally get that devs wanna dig down and get things done, but an occasional post (maybe once a month) wouldn't hurt.

CrossCode is another game that took years to fully create but the devs stayed in touch every step of the way (usually once a month or sometimes more often).  :)

(+1)

Sure, I wouldn't mind making a new post about the progress if there is interest, it's been a bit hard to keep up this stuff since I am just the only dev working on the game. Though I do recognize it is my fault for not keeping up., I'll try to start the progress updates up again as I get closer to release, though I am leaning more towards early access first to get more feedback to improve the game.

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Do be mindful that as soon as you start charging money for access to the game (regardless of how it is done) then it goes from demo/testing into full release.  If you want to do paid Early Access then you should be prepared for the full brunt of criticism.

If you actually want to test the game rather than do Early Access preordering, then perhaps a closed beta testing period would help out more.

I'm always supportive of great indie devs, but I also want to protect the consumer from potential pitfalls.  I try to steer people towards supporting awesome games that are either completed or have a free demo and need some crowdfunding boost to get funded/completed.