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Do be mindful that as soon as you start charging money for access to the game (regardless of how it is done) then it goes from demo/testing into full release.  If you want to do paid Early Access then you should be prepared for the full brunt of criticism.

If you actually want to test the game rather than do Early Access preordering, then perhaps a closed beta testing period would help out more.

I'm always supportive of great indie devs, but I also want to protect the consumer from potential pitfalls.  I try to steer people towards supporting awesome games that are either completed or have a free demo and need some crowdfunding boost to get funded/completed.