Since this game is made in Godot (Assuming Godot 4). Does this mean there will be future plans for online multiplayer since Godot 4 has a node for Peer 2 Peer connection? It's perfectly fine if you say no, was just wondering.
It's on the list! While I'm focusing mostly on wrapping up the story loop, I've set up the 'Orange Royale' mode to the point where local multiplayer can be soon implemented, which then sets the stage for pulling off the more technically challenging online multiplayer! It's something I've never done before, but I'm definitely aware of Godot's (and Steam's) tools to assist. When I start making headway I'll definitely be posting about it.