Cool game, I really enjoyed it!
The only thing is, when I collected 21 cans of soda, I accidentally fell from a height and lost. I was really hoping to see the finish line behind the blocks marked with 20 :(
But I did not give up and started to replay again and I was unlucky to catch a bug in the wall: I cut a small hole for passage and maybe even pressed the dash in the hope of slipping through and as a result my character got stuck between the cubes in a state of constant either falling or sliding at 45 degrees to the floor.
Maybe for a game jam build, it makes sense to make the gameplay a bit less punishing? Adding checkpoints or just disabling health for the jam could help players experience the whole game.