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(+1)

This game was super cute! Loved the music and the little jumping sounds. And the "save point vodka"!

Sometimes I was confused because it seemed like there were cowboys in areas I couldn't even get to? Were they there for atmosphere?

The levels were fun and I love the fast paced chain that I could go in, tippy tappin along with my lil feet. Also because of the fast pace you could go in, you could have fun solving the problems quickly and finding different paths. The double jump was maybe a bit over powered once you got the feel for it -- you could float for a while.

Sometimes the sprite would hit the side of something and do the standing graphic (I'm pretty sure) and it looked a bit stiff, but overall the animation was super cute.

I'm glad that the pace is fun. Also yes, some of those cowboys are there just for the sake of visual flair. Specifically, the first cowboy is there to establish what their behavior is like.

There's definitely some graphical hitches that I need to rework if I come back to Dang Cowboys. I'll also have to design more of a challenge regarding the double-jump.

Thanks!!!

(+1)

Yeah that's what I thought, like the "boss cowboy"'s gang at the end. It did make me wonder if I could get to those sections.

I also like that you can't attack, so you can focus on platforming. And it reflects the sort of "just let me drink in peace..i'm outie..."

Good luck!!