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Thanks again. I’m adding the game to my “design survey” list!

It took me time but now I get how the tricks and attacks work.

Trick: reroll your 1-2-3s to try and get a bigger total

Attack: reroll opponent’s 4s

I wish there was a relation to bikes, too. Maybe just naming the number of territories your “bike workshop” stat

I see not much choice for the day phase. Either it’s a mini-game in itself, and it needs choice, or it’s a reward / balancing mechanism for the night phase. I must have missed something