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After "Perdita" and "Forgotten School" this one is big step in the right direction. Completely loved it! VHS Aesthetics worked amazingly right and created specific unsettling mood. Setting of the game and creature are pretty well done.

Monster encounter was quite stressful but as soon as I figured out you can just simply crouch in front of monster he won't be able to damage you. So, basically, you can safely crouch whole game and get Good Ending this way.

You might wanna do sequel "TRAPT 2: Paris Catacombs" or something. That would be nice idea to develop and continue claustrophobic rush.

(3 edits) (+1)

Thanks for playing my games & for your feedback. Fixing the bug you described immediately BTW it was crawling not crouching that wasn't working together with damage trigger. Thanks again. *EDIT* bug fixed. I might do a follow up to the game, but as for now i am busy working on my main title for Steam. Cheers!