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(1 edit)

No mac version?

(1 edit)

I do not have a mac. I therefore can't make a mac version of the demo. Can they not use .yyz files?

Me either I wasn't aware that it HAD to be on windows.

...This is the button you need, I'm fairly sure the mac IDE should be able to import a .yyz just fine.

Thanks!

(1 edit)

Even if you had access to a Mac you would also have to purchase (from Apple) a developer license, then set up GMS (on Windows) to connect to the Mac. (If you were publishing a Mac version of the game).