I finally played it. :D Congrats for finishing this game, Simon. It's beautiful and unique and I love this kind of projects. While the puzzles are not for me, I managed to "crack" the generators puzzle by brute forcing/just trying different combinations. I know this isn't supposed to work that way, but I have low patience when it comes to maths. I wasn't able to solve the colors / numbers puzzle even with the mini guide, but I saved the game for now and will try it again on another day. Your island of the dead interpretation is really interesting and I would actually like to see more of such experiments. But I am also looking forward to whatever's next, because your creativity in game dev is so fresh and unpredictable.
Viewing post in Boklin - The island of the Dead comments
Thanks Hexenwerk for your kind words! I hope too that what comes next will be interesting (it's difficult to renew ideas and stay "fresh and unpredictable" over the years ^_^), but at least I am quite happy with what I did here on Boklin, even if it's not perfect.
If you "cracked" the generator puzzle instead of solving the puzzle normally, that's fine for me. There can be several ways of solving a puzzle, and the most important is to find a solution to progress in the adventure!
The colors and numbers puzzle is not very difficult in fact (it is the last puzzle in the game), you just have to be sure that you gathered all the clues found previously - Spoiler: The plan of the temple, the columns with their colors, the code on the portal at the center of the island, and the color code on the paper with the 0 to 9 digits). Just make the link between the colors, their position with the roman numbers, and the value in digits, and you should get a code to enter in the temple.
I'm glad you liked my interpretation of the painting! It was fun to recreate my own version of it for the game. All credits for using this specific and inspiring painting go to @BlurredGames (Juanjo).