Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I do understand how you feel, sorry about that. That dialogue is supposed to be skipped, the dialogue speeds up and cuts off. The reason is that Lisa speaks a lot and very fast, and Lincoln (the player) is so busy he decides to interrupt her and keep going. She will bring it up later and complain to Lincoln (the player) that he didn't listen.

If it is too much of an issue, I can definitively turn it off. I thought it was a fun detail since she does say something very important, but it would sort of spoil the plot at that part of the game.

(1 edit)

I noticed that too, was wondering why it kept doing that, I ended up having to use the history dialogue but the words are all cluttered together, making it hard to read with the words being overlapped.

I think the problem is that the explanation you gave only happens here and is never repeated again, so without you explaining this, most people would probably think that there a code error here.

Maybe make it optional for people to chose if the they want the dialogue to be read word for word or read how Lincoln (us) interpret the dialogue.

I thought this might be the case, I am a fan of the show so I understand the idea