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(1 edit) (+1)

I enjoyed everything  about this. 

So much fun. Easy to play and is easy on the mouse.

I liked to reload sfx sound and the music was cool.

I loved the strafe and forward movement you decided on.  

The use function on the crates was  a good choice.


Really cool idea for a wave of enemies game when you are stuck in different scenarios.

Thank you! 

The loot mechanic was something I've always wanted to try, to have sort of world space UI elements, so I'm glad I got a small part of that implemented.

Back in the day Splinter Cell had this system where all the UI in the game was cast on walls around you which I thought was so cool.

Anyway, thanks for playing :)