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As someone who plays AVN's solely for the plots this has been an interesting one so far. I am aware that these games are mostly made for satisfying yourself so it would be fair if you're raising your eyebrow reading this. Now, without spoiling anything, this has to be one of the better sandbox AVN's out there. Usually sandbox AVN's are notorious for its lengthy, drawn out, and boring "in betweens" where you need to attain an obscene amount of goals before the plot progresses and fortunately the closest thing to an "in between" is the fridge and that is super easy to get by. Now as a sandbox type AVN it held itself up on the story conflicts pretty well, it wasn't perfect because it's inevitable if you have favorite characters that you wanted to interact with a lot more (non spoiler example is a character was supposed to not talk to me because of a disagreement but when this character was involved with another character's story, they're now talking to me like normal). The main story itself is pretty interesting and important to not get diluted in the plethora of character stories and dialogues throughout the game. As for the character stories it was pretty good too but of course I have story/stories which I didn't really clicked with and that's ok because it doesn't really force anything on you. As for the romance progression, it wasn't too fast but also not slow enough. The romance dynamics were also more on the organic side, it doesn't really turn everyone to a brainwashed and glorified sex toy like many other AVN's out there and that in itself is very good for me. I have to say though, this game wouldve been an awesome regular AVN because the direction of the stories were so good (Not to say that it's a bad sandbox game, plus I might be biased because i play more regular AVN's). On the technical side, it had very few problems like start up times are slow and if you slide down your phone's notifications it'll "minimize" the app a little bit and freezes. It sometimes crashes and it wipes autosaves for some reason. My phone is not a gaming phone per say but it's not bad either, it's a Redmi note 11 6gb version. To end my comment/rating/criticism (call it whatever you like) I'd like to say some advice. I did make some mistakes that made my playthrough worse and that is to accept all dreams as soon as they pop up. The journal kept on growing and some of them prevented some interactions that I wanted to interact with but then again that was a mistake on my part because I mostly play regular AVN's. So if you want a smooth sailing experience I'd say take your time on each of the characters and gauge whether you can afford to do so. Because it's better if you connect to them as smoothly as possible rather than them changing personalities because the individual story progressions aren't synced up. And yes I did redo the story from the top to come up with this advice and it was indeed more pleasant. That's all for me and thank you for a good story and a good game zanith! Hope all goes well

Hey Amom,

Thanks for taking the time to leave your feedback and all overall thoughts on your time with AHITR. Glad to hear it was a positive experience.

In regards to the dreams and the conflict of events: This is something we're aiming to fix/smoothen out eventually, so that events/interactions flow better instead of causing bottlenecks for progress.

We are looking at ways to improve the Android experience down the road, but there's only so much that can be done within the limitation of the platform and the varying devices per user.

Again, appreciate your time with the game and for the feedback!

Oh, no problem! Been pretty much giving feedback to games I've played in the past because it has been my way to say thanks to the tireless developers who stick with their project/s even when irl stuff are getting harder and harder these days.  About the story conflicts, they're really not that bad from my experience. I'm just too invested to games I play that I hyperfixate on things you won't usually pay attention to to these types of games but it is reassuring to know that you're working on that too! As for the technicalities, I understand that Android is pretty hard to deal with (as I've seen on countless other AVN's) so none of it is your guys' fault. I do have a  good PC and I did play very few AVN's there but (mainly those with no Android ports) they've been probably sitting there for months or even years because with AVN's I just really want to chill lying down. So it really just comes down to the users/players in the technical parts but then again, it's reassuring that you're also working on that too. It maybe small but I think it'll help people who don't have good phones and or computers/laptops (especially on phones that treat games like it's on desktop aka:minimizing game when you pull your notifications bar). Small note, it's pretty funny that AHITR somewhat forced me to put all attention to it because I can't even pull the notification bar without risking a crash lol, it made me focus on the game more hence; understand and digest the story better (?) I don't know it's just a schizo theory so don't take this personally lmao. (It was actually quite nice because I DND mode my phone to not get notifications lmao). Thank you again! By far the most involved dev/s, y'all are doing a great job ^^