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(3 edits)

hi Sascha!

a great new tool!the simple streightforward UI is very elegant! will there be a feature like nested object boolean operation(its like layer boolean with other layer in your software context,also they can have instance copy of the layer) like blender plugin ConjureSDF?It will be great in  practical usage,especially in hard surface design.also some basic like array ,symmetry will be really helpful.

as I know every sdf tool cant dill with smooth surface like cars nowadays,the curve stroke is a really intersting and potencial one,if the curve can be extrude into a surface and have thickness option it will be a game changer(like zbrush curve cut tool,curve will cut off object parts aside the curve)or maybe curve can do loft surface and surface can extrude,curve can add points will be also very sweet feature.

SDF tool like conjureSDF different objs the faces are at the same position but bevel effect are not.So does your tool,is there a solution?

more brush strokes will be great like elongated cone,capsule ,curve closed polygon to extrude and so on.when number of strokes is too big ,its hard to select specific stroke


anyway impressive software! Very fun to use! even a raytrace render??cant believe its 34mb software..what a talent developer!

Hi, thanks for the kind words and for your feedback!

For version 0.4, I’m planning to add Boolean subgroups as the main new feature, which will allow for more flexible object operations.

In the next smaller update, I’ll be introducing smooth blending for mirrored strokes. I’m also working on making the current Bézier curve more robust and giving users more control over the curve’s points.

Arrays are definitely on the way as well, as I’ve received a lot of requests for them.

A more powerful curve tool is something I plan to tackle in the future, once the core feature set is more developed.

Best regards!

that is great!really looking forward to it,also hotkey workflow and right click menu will be more profesional