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It's a nice concept! I think it would work much better if there were positive feedback sounds for pressing the right action, and if it wasn't completely silent, e.g. add a background looping sound to signify that the game is in progress. The button timing window is a bit strict too, perhaps you could be more generous and slightly longer at the beginning of a run and speed up the game as it goes along.

Thanks. I’m thinking about adding full sound effects, and making the cue sounds a bit longer.