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Thanks for playing the game. my approach was to not force the theme onto the player but encourage it. you can spam attack but your score would be pretty low. the score multiplies based on how many enemies you take on in a single swing. So you can survive with spam, but you'd need to change the strategy in case you wanna thrive on the leaderboard.

Also thanks for pointing out the UI issues. I tried fixing the text issue beforehand but i guess text mesh pro aint havin it. I'll have the fixed build after the jam ends. Thanks again! really appreciate your honest feedback.