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Hey Unreality3D!

Thanks so much for taking the time to play our game!

I’ll make sure to pass your feedback about the bugs along to our team. We’ve encountered some of these issues before and are actively working to resolve them before our Steam release later this month.

As for the time progression, we have a hidden timer for each customer interaction to simulate a realistic customer service experience. We aim for quick service at Swifty Swine, so if the timer runs out, customers will leave feeling dissatisfied.

You’re also right about the inventory—items you receive from customers cannot be bartered. Those items are yours to keep and will influence the ending based on the resources you gather!

If you would like to play our next iteration towards the end of this month, you can check it out here:  https://store.steampowered.com/app/3250160/When_It_Falls/
or here: https://bisaiah.itch.io/when-it-falls

Thank you again! 

Abby 

Thank you for the reply!  Wishlisted the game on Steam.  The link https://bisaiah.itch.io/when-it-falls takes me to a password protected page, just so you know.  Looking forward to updates :D