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Hi  everyone the third  episode of the devlog is available now!

However, for those of you who are more reading inclined or just don't have time for a video featuring singing and goofs, I've gone ahead and done a small tldr writeup for you here.

I finished the first variation of boss stages

I implemented a system that every five rounds loads a boss stage. Right now there is only one game mode, Tag where the player has to avoid being the last one it after seconds. But I plan to add one or two more modes before the mobile launch.

I implemented a coins system

There is now a system implemented to award players coins after boss rounds as well as soon at the end of matches. These coins will be used within the store to buy cosmetics as well as new stages.

Visual Improvements

Added motion blur, cleaned up UI animations, Coin award animation, added new arena designs.

There currently is not a page active anywhere to follow development as it's a little too early in development for me to start that up however if you wanna follow development or support me, follow me on one of these platforms below:

My Twitter: https://twitter.com/ColeChittim

My Instagram: https://www.instagram.com/cole.chittim/

My YouTube: https://www.youtube.com/channel/UCZAyplO0M83Vq2knyq2STNw

Thanks for reading/watching =)