Ooh okay, I understand now! Maybe it would be interesting to tell the players about the food and books thing somewhere, somehow? When you see the very cheap clothing and then the very expensive books or food... it looks like the prices should have been the other way around. I mean, in a realistic way. While if the player knows about it, it makes total sense!
And thank you, that's good to know, so I won't freak out trying to meet everyone and not managing to do so haha!
Oh, and another small question. You said in the game description the climax of the romance doesn't happen by the end of the game, and you play being in a relationship and all that stuff for a while. This is the only aspect I'm worried about because when you do that, the risk exists about the romantic path becoming less interesting after that. So, do you have events planned for that or anything similar? I see things like fight are possible, but I guess this is something else.