The game is nice! The gfx is great. If the arrows are empty there should be option to give up or similar. It is still not optimal in a game that you have to give up. Maybe when arrows are empty there will automatically be placed arrows randomly some place on the level that you have to find? I found a few bugs. One is when climing the ladder sometimes when you climed on top you are still in the climbing possition. Other was in level 1 when I shot the hidden platform and quickly jump over it, the stone is placed wrong. Keep on the great work! This is a really promising prosject. I might becomme a beta tester for you if you like. I beta tested for a few Amiga games like Turbo Tomato, Wonderboy and Inviyya.
Viewing post in Tiny Pixel Adventure ( Amiga Testversion/Demo) comments
Yes, I know there is enough arrows. At least some way to give up the life and continue pressing "esc" or something would be nice :) Here is picture of the bug. https://ibb.co/r36Bg69