Great game but so brutal! Anyway, thanks :)
nikosidis
Recent community posts
If you need beta-testers I like to help out :) I have all kind of Amiga hardware to test the game and beta tested Amiga games like Turbo Tomato and Inviyya :)
On standard A500 hardware the game is to slow but with standard A1200 it runs almost perfect. To put it other way the game requirements should be standard A1200 speed or better, OCS gfx.
I just tried the original. Would be cool if you added the barriers with the laser from the original game :)
Yes, I know there is enough arrows. At least some way to give up the life and continue pressing "esc" or something would be nice :) Here is picture of the bug. https://ibb.co/r36Bg69
The game is nice! The gfx is great. If the arrows are empty there should be option to give up or similar. It is still not optimal in a game that you have to give up. Maybe when arrows are empty there will automatically be placed arrows randomly some place on the level that you have to find? I found a few bugs. One is when climing the ladder sometimes when you climed on top you are still in the climbing possition. Other was in level 1 when I shot the hidden platform and quickly jump over it, the stone is placed wrong. Keep on the great work! This is a really promising prosject. I might becomme a beta tester for you if you like. I beta tested for a few Amiga games like Turbo Tomato, Wonderboy and Inviyya.