Hello! I played through the demo and really liked it! So much so that I didn't see the "Thanks for playing message" until after wandering the whole map for like 20 minutes. haha!
Some feedback:
- I think the boss is in a good place right now in terms of challenge. Though I'm sure any future speedrunners would perfer less randomness.
- The enemies in the ceiling that fly directly at the player could use more of a tell. Maybe their spikes could glow before they attack?
- When hanging on a ledge and pressing away from it, your character releases from it. This feels kinda awkward and unintuative. For most games this would aim away.
- The font can be a little hard to read at times.
Regardless, I'm excited to see where how this game develops. It's really promising so far!