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When you use a drug / drink alcohol, you get a number of invisible addiction points. Every week, you lose some mood and one addiction point. You stop losing mood once all addiction points are gone. 

So if you drink two beers in one week, then you will lose mood two weeks in a row.

Drugs / alcohol give you more mood than what addiction takes from you every week, so if you keep drinking every week, you will get more mood than what you lose. Doing this long term will give you a lot of addiction points and running out of drugs can poentionaly lead to game over, unless you find a way to offset the long term mood loss.

looking at it it seems beer doesn't have a positive outcome. also, who will give me higher level cooking jobs?

Bear should have positive outcome. Drinking it gives you +10 mood. Beer addiction takes -5 mood. If you drink beer every week, you will be gaining a lot of mood. Once your character gets older, you will be able to drink multiple beers before you get drunk.

As for cooking, only Tier 1 jobs are in the game right now.

beer gives two addiction though which is a total of minus 10 mood. equal to its initial mood bonus.

You are right. It is still useful for certain situation, like when you are in a dungeon and are in danger of running out of mood. Cigaretes are better for that though.