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This is a great entry with a really interesting mechanic! I think it really adds a lot because it forces the player to make choices they usually might not make and makes the game much more replayable. The art and music was also amazing! The music/sfx really do a lot to convey the mood even though the characters don't have multiple facial expressions (and I fully understand why there are none, the amount and level of detail you managed to create with just one artist on the team is insanely impressive!!)

The pacing felt very good to me and the story was very intriguing for most of the game, however just like another commenter said, the ending felt kind of sudden/unfitting. It gave me the impression that you maybe had to cut it short to submit in time, would love to see an extended version of this game one day! And I especially think the "nerves" mechanic could shine even more in a longer VN with multiple endings

Also I want to say once again how good the art and music and sfx are!!

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Oh wow, thank you! I do really enjoy when game mechanics are an integral part of the narrative, so that was my driving motivation designing the nerves-mechanic. My inner audiophile smiles while reading comments about the sfx/music, it's sweet to see the curation and placements of music/sfx resonate with players : ) 

I think on the last days of game jam, the artist told me that “I´m doing way more art than I initially planned (o_o;)”, I have known her long enough to say she's passionate about what she does and works like a frigging machine (take that AI!). 

And indeed, the story was affected by the time constraints and my developing writing skills, I did have to tell myself mid-writing “Ester, you´re not writing a gothic novel, this is a game jam, think about pulp fiction!”, so this kind of feedback helps to give me perspective to evaluate my own writing, thank you! 

...and on expanding the game, I do really have to automate my game balancing. I made a manual chart to make sure the nerve mechanic is a balanced and a thoughtful part of the narrative, and oh my, it looks like a spider's web even when the game is short^^;

With all the foundational work the team of three did for the game, there is definitely an interest and intention to develop this into an extended version with multiple endings!