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I liked the theme and the concept, but I felt the content itself was a bit disappointing. I think the clues could have been better worked into the main text so I would have to read it and comprehend the narrative instead of just disinterestedly clicking through slides waiting for something to fly onto the screen. Similarly, there could have been a lot better clues for the puzzle instead of just a math quiz. What was the name of your first game? On what day did you meet with your boss? Maybe something from the file's metadata to really sell the hacking bit?

Thanks for your feedback! Fair points :) I was a bit afraid hiding info inside of text would make people miss it, but perhaps I could've done something inbetween.

I used numbers for variables as I thought that'd be the easiest to convey, also to non-programmers, how to make the statements correct. I'm not sure how I feel about making it a quiz :p it somewhat makes sense if its a security question, but it feels less like fixing a set of bugs. 

Anyway thanks a lot ^^ good to know what you think