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I'm very grateful for all of the information you have provided Gunnar, I have found myself continually retracing my steps to these articulate and focused bodies of text that you write so that I can present my creations just that much better! I made these games to challenge myself and I enjoyed making them for me so when you decided to play all three of them back to back it dawned on me that, holy crap, people are going to play my games and they will have opinions hahah, shoot.

The video was amazing, I had never expected you would make that. It was gut wrenching in a way because I had never seen someone play my game other than the people who are close to me. Pumpkin's Task was my first finished game and Surf's Up was a game I slapped together in 2 days and posted because I thought it was hilarious. When you played it, like a spoonful of cold medicine I had realized I should probably present my games a lil' bit tighter... but it was still really funny to see your reaction to Pumpkin and the crew getting cooked and the spinning surfer. What a blast.

By the way I'm impressed by the quality and length of feedback you're willing to put out for the newbie game dev and I can see why that would be so important in the culture. With this analysis I feel a lot more clarity with the "How the hell do I make video games?" question. Not that I really know how but I know that the road has been paved by more experienced devs that are willing to be helpful. Thanks a million

I'm so glad ^-^

That's definitely my goal with commenting and recording; I want to encourage new game developers and offer guidance wherever I can, and show that people can and will play their games. Really just try to provide what I wish someone did for me when I was starting out. I really want to record more itch.io games... I was trying it without commentary originally, but while it's more work I think it's far more worth it to provide with commentary.

And thanks for clarifying that Pumpkin's Task was your first finished game... that's so awesome! Definitely a very high-quality first game. You're starting out at a pretty high y-intercept on your plot of game quality! Keep it up!

Some parting suggestions for the years to come:

Congratulations on your first few games! I hope I can see a lot more from you in time to come! :)