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(+1)

Im really Impressed! In such a short time you allready implemented a lot of usefull stuff! How are you making your games? I use unity. Im still new in this game designing thing.

Just to add. You are a game designer, not a graphics designer. Yes someone made em, but you used them. Made a interesting game with it. And it looks great. So take some credit. 

Just adding the ability to see the moves, allready made an great improvement! 

Its a pleasure. Keep me up to date when you update ur game!

(1 edit)

Happy to hear that :D

"How are you making your games? I use unity."
That's not as easy an Question it should be. I completly recommend using Unity, but this one
is programmend in Love2D. I wanted to get a bit more into Lua as it is a Language i absolutly adore
and not worked with yet .. so that was basicly my line of reasoning for this.

" In such a short time you allready implemented a lot of usefull stuff! "
The speed of update comes from two important points:
1. Solid coding.
I woudn't dare say my code is clean, but i had some nice
hooks in place that i could implement the new features with :D

2. good feedback
Well i got from you and a friend very solid feedback which i summed up with:
- Try not make it stuck (i'm sure i didn't solve it ... yet)
- Add more Moves at once
- Make clear you can't move up and down
- make a highlight to where i can move
- moving clouds are just soo~ important (t-that point might be from me ;D)

and that is basicly what i worked throug :D