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Neat neat neat!

I wish there was a goal/end of game to keep the player motivated.

Also I felt like the NPCs sort of just popped on screen too quickly for me to react often. I got better though so I guess I was just bad before haha. Or maybe I got lucky afterwards.
Anyway, good work, congrats!

Yep, definitely need some sort of end goal (That isn't "survive for x number of time/days). Gotta think about that one :)

The NPCs have directional audio, but yeah I should probably add some kind of visual warning as well, or just reduce their vision range.


I would reduce their vision range *just a bit*, so that you still have to react/adapt quickly, but not that it feels like you didn't even see them and they're already after you haha.