Super fun! I just had to binge it until I made it to level 12 haha.
Thank you for this fun game! <3
Greetings yall!
I'm pretty much done with the game now, I worked really hard! Whew. It was my first Roguelike/ite so I started off by just following a tutorial on how to randomly generate a level with walls and what not, and then pondered on how to take it from there.
I think it turned out pretty neat, hope you'll think so too! <3
https://josephlavoie.itch.io/rogue
YES I FINISHED IT!
I LOVE THE IDEA!
It felt a little jank sometimes I felt like I could go through areas without having the right color by just kinda jumping wherever.
I wish it was longer though! Good work! The fact that it's always the same level really helps you learn the pattern which is fun, it would be impossible if it was randomly generated haha.
I want to love this but I'm confused by this game. T__T
When I think of a downwards bomberman where you shape your environment in order to fight mobs, it sounds super cool.
But when playing it I just feel confused. It took me some time to understand where the enemies came from, and when I did I wasn't really sure what to do about it (they randomly spawn from destroyed blocks right?). Sometimes I'm trying to fight a serpent and they just randomly spawn under me. ÒwÒ
I feel like if the basic enemies had a special looking block that spawned them, you could at least plan ahead more and approach it with a clearer intention.
I don't know, essentially, it's like, I feel like I'm not doing well but I don't have any clue on how to improve. And when I die it takes foreeeeeever to get back to where I was, esp considering the first level is basically empty.
I wondered if I was just too bad at the game, but quickly looking through let's plays on youtube people seem to struggle in the same way.
I think the core idea is super dope, the bombs are satisfying the sounds are nice the graphics are great, which is why I want to write all this to try and see if I'm not playing the game correctly to enjoy it.
Cheers!