Super fun! I just had to binge it until I made it to level 12 haha.
Thank you for this fun game! <3
I'm pretty much done with the game now, I worked really hard! Whew. It was my first Roguelike/ite so I started off by just following a tutorial on how to randomly generate a level with walls and what not, and then pondered on how to take it from there.
I think it turned out pretty neat, hope you'll think so too! <3
Neat neat neat!
I wish there was a goal/end of game to keep the player motivated.
Also I felt like the NPCs sort of just popped on screen too quickly for me to react often. I got better though so I guess I was just bad before haha. Or maybe I got lucky afterwards.
Anyway, good work, congrats!
I want to love this but I'm confused by this game. T__T
When I think of a downwards bomberman where you shape your environment in order to fight mobs, it sounds super cool.
But when playing it I just feel confused. It took me some time to understand where the enemies came from, and when I did I wasn't really sure what to do about it (they randomly spawn from destroyed blocks right?). Sometimes I'm trying to fight a serpent and they just randomly spawn under me. ÒwÒ
I feel like if the basic enemies had a special looking block that spawned them, you could at least plan ahead more and approach it with a clearer intention.
I don't know, essentially, it's like, I feel like I'm not doing well but I don't have any clue on how to improve. And when I die it takes foreeeeeever to get back to where I was, esp considering the first level is basically empty.
I wondered if I was just too bad at the game, but quickly looking through let's plays on youtube people seem to struggle in the same way.
I think the core idea is super dope, the bombs are satisfying the sounds are nice the graphics are great, which is why I want to write all this to try and see if I'm not playing the game correctly to enjoy it.