No problem :D I've not said it before, and it was a big fault of me, but your game is genial and gorgeous, really! I've tried make something similar in past and my final result was something that was a lot less then what you and your team had accomplished here! Congrats, I love your game, lol! If I could ask anything, I would like that it had a "versus screen" is it on the plans? Also, do you guys checked ikemen go? I dunno if it would be a better engine since its newer, but thats about it.
So, I don't know if it is a choice related of you guys team taste, BUT, I do prefer to battle with cpu thats using the original pallets (except when Im using it, of course). I've made a script in powershell that fix it in the characteres that its needed, are you interested? It puts the original pallet as the first one for all characters, also fix some character not having the original pallet on the LP button. And, besides that, I've made some aesthetic corrections, here are they:
- Raiden original color fix for continue screen (it shows him green, should show him blue) (sff fix)
- Vega (Claw) original color fix for continue screen (it shows him green, should show him blue) (sff fix)
- Sagat pallet intro\taunt (sff fix)
- Benimaru original pallet fix
- Billy original pallet fix (for his colors on kof2k3, black and yellow, like in the portrait)
- Chris Orochi original pallet fix
Oh, btw, your iori12 have a strange bug (probably a feature from the original character) some stages just loads weird backgrounds when using him (kof96 fatal fury; and kof 97 japan comes to my mind now), I improved his sff again btw. Wouldnt you guys consider to change it for the by Ikaruga? (http://ikrgmugen.web.fc2.com/kof02um.html) since it is already in kof2002um style I guess it would be simple to adapt it for the game.
Also, I've made two new pallets for king based on her kof2k pallets. The first one is more like her portrait in the game, using a dark red jacket, so I've configured it to be the original pallet.
And thats about it. I can send you all of it and you can see if you are interested on those changes and fixes =) thanks again by the awesome work of your team!!!!