pretty cool! I was actually hooked and invested in the world for a few minutes, but is there a victory state, or does it just keep track of how long you go?
Oh, and I couldn't get the footprints mechanic to be significant in my playthroughs. But goodjob!
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At the moment it's just an endless thing, no particular goal other than stay alive as long as possible.
The footprints thing I definitely ran out of time as far as tweaking and balancing it goes. I wanted the enemies to follow them in the direction the footprints were pointing, and then the player could walk backwards to lead them away from the bunker (For example).