Thanks for the feedback!
This is a jam game and I ran out of time with this one, unfortunately. To put it in perspective, I implemented all the different pieces (which I think there are 14 of) and the 5 enemy AIs is less then 3 hours. I had no time at all to balance the game and had to cut some of the original ideas that could have made it less detrimental to add strong pieces, mainly passive items.
After the jam is over I'll try to take some time to balance everything and maybe even add the scrapped features to make the experience overall more enjoyable