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(1 edit) (+1)

Just one question, am I supposed to use filenames or tags in Audio.PlaybackTime("ThisPart") ?

[Edit] Okay, nevermind, I figured it out, and worked, but it made the audio all garbled up... But then I tried giving it a small margin for error (roughly one frame off either way) and that pretty much got rid of the garbling!

(+1)

Nice! I'm glad it worked. You don't have to credit me, (but I certainly wouldn't mind it). The idea just sort of randomly popped in my head while I was playing the game, and I thought it could help.