Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Are you fully done AirBrigade1 except for some minor adjustments? Moving on? My advice would be to not use virtual controls until it works better as it does confuse new comers and make a bad first impression regarding controls.  In VR, that seems to be a major no no!

What is it that you don't like about the virtual controls? Can you describe a bit more?

(2 edits)

I cannot actually use them properly. They are too sensitive. Even with slight moves, the plane rolls and it is hard to stabilize. So, the whole thing ends up rocking out of control from left to right. I have seen a few people talk about this game and all say the virtual controls are unusable. So, end up just using the standard joystick on the controls which work fine. If you know they are there, no problem. But since this is a VR game, the first instinct is use the virtual controls. Have a friend that tried the game for 1~2 minutes. He just stopped the game saying it is unplayable. I had to teach him to use the joysticks.

If I remember right, Symphony of Stars...I think it had the same issue...maybe. Not 100%. It has been a few weeks since I played that one. 

Porting over the same control algorithms between games? 

i cant download it, it makes it a file and idk what to do from there