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(2 edits) (-1)

im copying this from a thread in gbjam 12 (it's urgent):


basically im tryna use some GBVM in GB Studio to save my sanity from 20 different camera move events. however... the documentation says the 1st argument to vm_camera_move_to is a single argument (IDX)... for x AND y.

...what???

ive tried searching for similar commands, yet there seems to be NOTHING related to this with an example (what is this documentation bro)

how am i meant to pass 2 arguments in 1??

help

(+1)

Try putting a Camera Move To event in your game and then running it in debug mode. When you pause it, you can see the GBVM hidden under the "blocks" of code.