Quick follow-up thoughts:
- Could there be a setting so that weapons which are switchable but also have the <Twohanded> note tag default to not adding 50% when wielded two-handed, but instead have their atk reduced accordingly when swapped to one-handed? This would be helpful for showing the player stats visually.
- Alternatively, would it be possible to incorporate a toggled eval or other means to switch text and / or an icon printed in the description for a piece of gear that works off of the switch? Essentially it would be slick to be able to have a small block of a weapon description to display an icon that represents one-handed or two-handed, presenting information that's context-sensitive to which state the weapon is in.
- Would it be possible to explore states based on which handedness is switched? It would be neat for comboing with other plugins, such as different attack replacements whether you're wielding two-handed or one-handed, or things like a parry bonus when one-handed or an armor penetration bonus when two-handed, that kind of shenanigans.
- Would it be possible to make the hotkey to switch handedness configurable, or able to support gamepad inputs?
Apologies, just kind of geeked about all this business. Your plugins are a lot of fun to build with!