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Create your own 3D models and 2D sprites! · By Kenney

Multi-part 2D export

A topic by MoovingBox created Dec 16, 2019 Views: 181 Replies: 1
Viewing posts 1 to 2

For tile based games, it would be great if I could export my model as individual parts, all with the same camera orientation/size etc.

eg. if I've designed a house, my game needs every window, door, floor tile, piece of furniture etc to be imported as tiles, so it would be helpful if a batch save command exported the 2D images of my model where each one was exported as its own file (preferably with the part name provided by the editor rather than just a sequential number).
Currently I have to erase every tile except 1, export, reload the complete model, delete almost every tile, export, repeat.

(1 edit)

You can use the Hide function to hide selected blocks, export, then Unhide All and repeat the process.

It isn't ideal but probably quicker than your current method, and Kenney has said there are more Hide/Group options coming to the UI in future so you will be able to group objects and easily toggle them on/off for rendering out models in sections as it's something I've also requested and want to be able to do.